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Selected and Curated Nuggets from The web

Introducing the WebVR API in Chrome for Android

Virtual Reality (VR) is rapidly growing in popularity, and now it's coming to the web. The power of the web is that it can allow VR to work across browsers and hardware, accessible via a single click. This enables VR developers to broadly reach users across multiple...

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Roll-out plan for HTML5 by Default

Four months ago we announced that we’d be moving to HTML5 By Default to offer a safer, more power-efficient experience. As a reminder, this change disables Adobe Flash Player unless there’s a user indication that they want Flash content on specific sites, and...

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Chrome Dev Summit 2016: The Mobile Web Moves Forward

Last week at the 4th annual Chrome Dev Summit, we were excited to share a glimpse of what’s possible with over 1,000 developers in person, and thousands more on the livestream. Each year this is a time to hear what developers have been building, share our vision for...

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Here’s to more HTTPS on the web!

Security has always been critical to the web, but challenges involved in site migration have inhibited HTTPS adoption for several years. In the interest of a safer web for all, at Google we’ve worked alongside many others across the online ecosystem to better...

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Making Chrome on Windows faster with PGO

Chrome is always looking for ways to speed up the web. Starting in Chrome 53, Chrome has started using Microsoft’s Profile Guided Optimization (PGO) technology to make Chrome up to 15% faster on Windows.New tab page load time14.8% fasterPage load (time to first...

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Canary channel for Chrome on Android

Chrome supports multiple release channels with varying degrees of stability and support. The Canary channel ships the most bleeding edge version of Chrome possible. It is primarily intended to be used by developers and early adopters to test recent Chromium changes,...

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Moving Towards a More Secure Web

To help users browse the web safely, Chrome indicates connection security with an icon in the address bar. Historically, Chrome has not explicitly labelled HTTP connections as non-secure. Beginning in January 2017 (Chrome 56), we’ll mark HTTP pages that collect...

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From Chrome Apps to the Web

We have always believed in making the open, interoperable web as strong as possible. For a while there were certain experiences the web couldn’t provide, such as working offline, sending notifications, and connecting to hardware. We launched Chrome apps three years...

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Universal rendering with SwiftShader, now open source

SwiftShader is a software library for high-performance graphics rendering on the CPU. Google already uses this library in multiple products, including Chrome, Android development tools, and cloud services. Starting today, SwiftShader is fully open source, expanding...

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Bringing Relevant Content into your Designs

October 6, 2015Many important considerations impact software design. Business goals, user goals, user context, cultural considerations, platform paradigms, branding requirements, devices … the list goes on and on. While a primary focus for any software design effort...

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Taking Service Design into the Field

September 30, 2015By their very nature, heuristics offer a hands-on approach to discovery, where knowledge is culled through trial and error. They are rules of thumb that give us a framework as we move through the research and design process.In service design, this...

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